Math Rescue: Difference between revisions
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'''Math Rescue''' is an [[educational video game educational]], [[platform game]] created by [[Redwood Games]] and published in 1992 by [[Apogee Software]] for the [[DOS]] operating system. It was released in three episodes, the first one being a [[shareware]] release whilst the final two requiring a payment. | '''Math Rescue''' is an [[educational video game|educational]], [[platform game]] created by [[Redwood Games]] and published in 1992 by [[Apogee Software]] for the [[DOS]] operating system. It was released in three episodes, the first one being a [[shareware]] release whilst the final two requiring a payment. | ||
==Plot== | ==Plot== | ||
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Grabbing a nearby garbage can lid for protection, and hoping the butterfly will continue to help you, you embark on your mission to recover the stolen numbers and outwit the mysterious aliens.<br /> | Grabbing a nearby garbage can lid for protection, and hoping the butterfly will continue to help you, you embark on your mission to recover the stolen numbers and outwit the mysterious aliens.<br /> | ||
Yes, the fate of the world as we know it is in your hands!|Math Rescue instruction manual}} | Yes, the fate of the world as we know it is in your hands!|Math Rescue instruction manual}} | ||
==Game modes== | |||
Easy – You only have to collect 10 icons before the door to the next level opens. Gruzzles leave to take a bath when you slime them. You get a slime for every problem you solve. Gruzzles are not very good at chasing you. | |||
Medium – You must collect all icons. Gruzzles go away when you slime them and do not come back. You get a slime for every problem you solve.Gruzzles are pretty good at chasing you. | |||
Hard – You must collect all icons. You get a slime for every 2 problems you solve. Gruzzles steal a lid when they touch you. Gruzzles are v ery smart. |
Revision as of 12:25, 19 July 2010
Math Rescue | |
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Genre(s) | Educational, platform game |
Year of Release | 1992 |
Platform(s) | DOS |
Developer(s) | Redwood Games |
Publisher(s) | Apogee Software |
Official Website | http://www.3drealms.com/math/index.html |
Math Rescue is an educational, platform game created by Redwood Games and published in 1992 by Apogee Software for the DOS operating system. It was released in three episodes, the first one being a shareware release whilst the final two requiring a payment.
Plot
A bone-chilling crisis has struck the world! Reports are pouring in from all corners of the globe: Missing numbers!
Numbers were missing from speed limit signs and the frantic highway patrolmen couldn’t stop speeders.
On Wall Street, stock brokers were throwing up their hands in despair. The Dow Jones wasn’t down, and it wasn’t up, it was gone!
Your own mother has closed herself in the bathroom and won’t come out because her paycheck is inexplicably blank.
You start to call your best friend, but the buttons on your phone are blank, and you can’t remember your friend’s number!
Where will it end?!
Glancing out the window, you suddenly freeze with horror. A creature that looks like a giant nose with arms is standing in your driveway!
Its stealing the numbers off your street address and loading them into a robot controlled garbage truck!
Speechless with shock and rage, you point a quivering finger...
Before you can say, “Mystic Intervention”, a huge butterfly appears in the air and dumps a bucket of slime on the nose.
In a flash it disappears!
You have discovered the secret to stopping the number stealers!
Grabbing a nearby garbage can lid for protection, and hoping the butterfly will continue to help you, you embark on your mission to recover the stolen numbers and outwit the mysterious aliens.
Yes, the fate of the world as we know it is in your hands!— Math Rescue instruction manual
Game modes
Easy – You only have to collect 10 icons before the door to the next level opens. Gruzzles leave to take a bath when you slime them. You get a slime for every problem you solve. Gruzzles are not very good at chasing you. Medium – You must collect all icons. Gruzzles go away when you slime them and do not come back. You get a slime for every problem you solve.Gruzzles are pretty good at chasing you. Hard – You must collect all icons. You get a slime for every 2 problems you solve. Gruzzles steal a lid when they touch you. Gruzzles are v ery smart.