Massively multiplayer online role-playing game/Related Articles: Difference between revisions
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imported>Peter Schmitt (replace bot-generated list) |
imported>Howard C. Berkowitz No edit summary |
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==Subtopics== | ==Subtopics== | ||
===Games=== | |||
{{r|World of Warcraft}} | {{r|World of Warcraft}} | ||
{{r|Warhammer (game)}} | {{r|Warhammer (game)}} | ||
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==Other related topics== | ==Other related topics== | ||
{{r|Distributive Interactive Simulation}} |
Revision as of 22:56, 24 March 2010
- See also changes related to Massively multiplayer online role-playing game, or pages that link to Massively multiplayer online role-playing game or to this page or whose text contains "Massively multiplayer online role-playing game".
Parent topics
- Massively multiplayer online game [r]: A computer game in which many players are simultaneously inhabiting the same game environment run by one or more servers. [e]
- Role-playing game [r]: A type of game in which the participants assume the roles of characters and collaboratively create stories, often in an fantastic setting. [e]
- Online game [r]: Add brief definition or description
Subtopics
Games
- World of Warcraft [r]: An online video game, released by Blizzard Entertainment in 2004. [e]
- Warhammer (game) [r]: Series of games published by Games Workshop. [e]
- Second Life [r]: A multi-user virtual environment (MUVE) created by the San Francisco (USA)-based Linden Lab in 2002. [e]
- Ultima Online [r]: Add brief definition or description
- EVE Online [r]: Massively multiplayer online space simulator and combat game. [e]
- Distributive Interactive Simulation [r]: A standards initiative by the U.S. Department of Defense/Modeling & Simulation to address the needs of sustainability training. [e]