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In [[Euclidean geometry]] a plane is defined as a flat surface in which a straight line joining any of its two points lies entirely on that surface. Until the middle of the nineteenth century it was thought that the only geometry possible was Euclidean and consequently this definition of plane was considered satisfactory. However, with the birth of non-Euclidean geometry and attention to  the logical foundations of mathematics in the second half of the nineteenth century, doubts arose about the exactness and limitations of the Euclidean definition of plane. This article will discuss some of the reasons for these doubts and give an introduction to the modern definition.
{{AccountNotLive}}
The [[Heisenberg Uncertainty Principle|Heisenberg uncertainty principle]] for a particle does not allow a state in which the particle is simultaneously at a definite location and has also a definite momentum. Instead the particle has a range of momentum and spread in location attributable to quantum fluctuations.


==Non-axiomatic approach==
An uncertainty principle applies to most of quantum mechanical operators that do not commute (specifically, to every pair of operators whose commutator is a non-zero scalar operator).
 
===Definitions===
 
====A remark====
 
To define a plane is more complicated than it may seem.
 
It is tempting to define a plane as a surface with zero curvature (or something like that). However, this is not a good idea, since the notions of surface and curvature are much more complicated than the notion of plane. In fact, several different notions of surface are introduced by topology and differential geometry, and several different notions of curvature are introduced by differential geometry; these are far beyond elementary mathematics. Fortunately, it is possible to define a plane via more elementary notions, and this way is preferred in mathematics. Still, the definitions given below are tentative. They are criticized afterwards, see [[#Axiomatic approach|axiomatic approach]].
 
Definitions of plane given below may be compared with the definition of [[Circle (mathematics)|circle]] as consisting of those points in a plane that are a given distance (the radius) away from a given point (the center). A circle is a set of points chosen according to their relation to some given parameters (center and radius). Similarly, a plane is a set of points chosen according to their relation to some given objects (points, lines etc). However, a circle determines its center and radius uniquely; for a plane, the situation is different.
 
Four equivalent definitions of plane are given below. Any other definition is equally acceptable provided that it is equivalent to these. Note that a part of a plane is not a plane. Likewise, a line segment is not a line.
 
''Below, all points, lines and planes are situated in the space (assumed to be a three-dimensional [[Euclidean space]]), and by lines we mean [[Line (geometry)|straight lines]].''
 
====Definition via distances====
 
Let two different points ''A'' and ''B'' be given. The set of all points ''C'' that are equally far from ''A'' and ''B'' (that is, <math>|AC|=|BC|</math>) is a plane.
 
This is the plane orthogonal to the line ''AB'' through the middle point of the line segment ''AB''.
 
====Definition via right angles (orthogonality)====
 
Let two different points ''A'' and ''B'' be given. The set of all points ''C'' such that the lines ''AB'' and ''AC'' are orthogonal (that is, the angle ''BAC'' is [[Right angle (geometry)|right]]) is a plane.
 
This is the plane orthogonal to the line ''AB'' through the point ''A''.
 
====Definition via lines====
 
Let three points ''A'', ''B'' and ''C'' be given, not lying on a line. Consider the lines ''DE'' for all points ''D'' on the line ''AB'' different from ''B'' and all points ''E'' on the line ''BC'' different from ''B''. The [[union]] of all these lines, together with the point ''B'', is a plane.
 
This is the plane through ''A'', ''B'' and ''C''.
 
In other words, this plane is the set of all points ''F'' such that either ''F'' coincides with ''B'' or there exists a line through ''F'' that intersects both the line ''AB'' and the line ''BC'', and not at their intersection point ''B''.
 
====Definition via Cartesian coordinates====
 
In terms of [[Cartesian coordinates]] ''x'', ''y'', ''z'' ascribed to every point of the space, a plane is the set of points whose coordinates satisfy the [[linear equation]] <math>ax+by+cz=d</math>. Here real numbers ''a'', ''b'', ''c'' and ''d'' are parameters such that at least one of ''a'', ''b'', ''c'' does not vanish.
 
===Some properties of planes===
 
====Most basic properties====
 
For every three points not situated in the same straight line there exists one and only one plane that contains these three points.
 
If two points of a straight line lie in a plane, then every point of the line lies in the plane.
 
If two planes have a common point then they have at least a second point in common.
 
Every plane contains at least three points not lying in the same straight line, and the space contains at least four points not lying in a plane.
 
====Further properties====
 
Two planes either do not intersect (are parallel), or intersect in a line, or coincide.
 
A line either do not intersect a plane (is parallel to it), or intersects it at a single point, or is contained in the plane.
 
Two lines perpendicular to the same plane are parallel to each other (or coincide).
 
Two planes perpendicular to the same line are parallel to each other (or coincide).
 
==Axiomatic approach==
 
===What is wrong with the definitions given above?===
 
The definitions given above assume implicitly that the 3-dimensional Euclidean space is already defined, together with (at least one of) such notions as distances, angles, straight lines, Cartesian coordinates, while planes are not defined yet. However, this situation never appears in mathematics.
 
In the axiomatic approach points, lines and planes are ''undefined primitives''.
 
The [[#Modern approach|modern approach]] (below) defines planes in a completely different way.
 
===How does it work===
 
Axiomatic approach is similar to [[chess]] in the following aspect.
 
A chess piece, say a [[Rook (chess)|rook]], cannot be defined before the whole chess game is defined, since such a phrase as "the rook moves horizontally or vertically, forward or back, through any number of unoccupied squares" makes no sense unless it is already known that "chess is played on a square board of eight rows and eight columns" etc. And conversely, the whole chess game cannot be defined before each piece is defined; the properties of the rook are an indispensable part of the rules of the game. No chess without rooks, no rooks outside chess! One must introduce the game, its pieces and their properties in a singe combined definition.
 
Likewise, Euclidean space, its points, lines, planes and their properties are introduced simultaneously in a set of 20 assumptions known as Hilbert's axioms of Euclidean geometry. The "most basic properties of planes" listed above are roughly the plane-related assumptions (Hilbert's axioms), while "further properties" are first plane-related consequences (theorems).
 
==Modern approach==
 
The modern approach defines the three-dimensional Euclidean space more algebraically, via [[Vector space|linear spaces]] and quadratic forms, namely, as an [[affine space]] whose difference space is a three-dimensional [[inner product space]]. For further details see [[Affine space#Euclidean space]] and [[space (mathematics)]].
 
In this approach a plane in an ''n''-dimensional affine space (''n'' &ge; 2)  is defined as a (proper or improper) ''two-dimensional affine subspace''.
 
A less formal version of this approach uses points, vectors and [[scalar product]] (called also [[dot product]] or [[inner product]]) of vectors without mentioning linear and affine spaces. Optionally, Cartesian coordinates of points and vectors are used. See [[#Algebraic equations|algebraic equations]] below. There, in particular, equivalence between the definition via right angles (orthogonality) and the definition via Cartesian coordinates is explained.
 
==Plane geometry==
 
Plane geometry (called also "planar geometry") is a part of solid geometry that restricts itself to a single plane ("the plane") treated as a geometric universe.
In other words, plane geometry is the theory of the two-dimensional Euclidean space, while solid geometry is the theory of the three-dimensional Euclidean space.
 
A plane figure is a combination of points and/or lines that fall on the same plane. In plane geometry every figure is plane, in contrast to solid geometry.
 
A rectilinear figure is a plane figure consisting of points, straight lines and straight line segments only. Rectilinear figures include [[triangle]]s and [[polygon]]s.
 
==Beyond mathematics==
 
In industry, a [http://en.wikipedia.org/wiki/Surface_plate surface plate] is a piece of cast iron or other appropriate material whose surface (or rather a part of it) is made as close as possible to a geometric plane. An old method of their manufacturing is the ''three-plate method'': three roughly flat surfaces become more and more flat when rubbing against each other: first and second; second and third; third and first; first and second again, and so on. It is possible to achieve a surface close to a plane up to 10<sup>–5</sup> of its size.

Latest revision as of 03:25, 22 November 2023


The account of this former contributor was not re-activated after the server upgrade of March 2022.


The Heisenberg uncertainty principle for a particle does not allow a state in which the particle is simultaneously at a definite location and has also a definite momentum. Instead the particle has a range of momentum and spread in location attributable to quantum fluctuations.

An uncertainty principle applies to most of quantum mechanical operators that do not commute (specifically, to every pair of operators whose commutator is a non-zero scalar operator).