Gameplay: Difference between revisions

From Citizendium
Jump to navigation Jump to search
imported>Nick Bagnall
m (m)
imported>Nick Bagnall
m (m added info)
Line 1: Line 1:
{{subpages}}
{{subpages}}
Colloquially, '''gameplay''' measures fun in a [[game]]; more accurately, gameplay comprises the challenges a game presents to players and the actions that players may take in response. The term was originally coined to describe [[video game]]s, though its popularity has begun to see use in the description of other, more traditional, game forms.
Colloquially, '''gameplay''' is a measure of fun in a [[video game]]; more accurately, gameplay is the degree and nature of the interactivity that a game includes, i.e., the challenges a game presents to players and the actions that players may take in response.  
 
Gameplay is the primary criterion for categorizing video games into [[Video game genres|genres]]. For example, a game set in first-person perspective and allows a player's avatar to fire weapons is a first-person shooter.

Revision as of 07:31, 30 January 2010

This article is a stub and thus not approved.
Main Article
Discussion
Related Articles  [?]
Bibliography  [?]
External Links  [?]
Citable Version  [?]
 
This editable Main Article is under development and subject to a disclaimer.

Colloquially, gameplay is a measure of fun in a video game; more accurately, gameplay is the degree and nature of the interactivity that a game includes, i.e., the challenges a game presents to players and the actions that players may take in response.

Gameplay is the primary criterion for categorizing video games into genres. For example, a game set in first-person perspective and allows a player's avatar to fire weapons is a first-person shooter.